/* Copyright 2017 Jason Williams
 * Copyright 2017 Jack Humbert
 * Copyright 2018 Yiancar
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "rgb_matrix.h"
#include "config.h"
#include "data_storage.h"
#include "keyboard_evt.h"
#include "progmem.h"
#include "timer.h"
#include "wait.h"
#include <lib8tion/lib8tion.h>
#include <math.h>
#include <stdlib.h>
#include <string.h>

#ifndef RGB_MATRIX_CENTER
const led_point_t k_rgb_matrix_center = { 112, 32 };
#else
const led_point_t k_rgb_matrix_center = RGB_MATRIX_CENTER;
#endif

__attribute__((weak)) RGB rgb_matrix_hsv_to_rgb(HSV hsv)
{
    return hsv_to_rgb(hsv);
}

// Generic effect runners
#include "rgb_matrix_runners/effect_runner_dx_dy.h"
#include "rgb_matrix_runners/effect_runner_dx_dy_dist.h"
#include "rgb_matrix_runners/effect_runner_i.h"
#include "rgb_matrix_runners/effect_runner_reactive.h"
#include "rgb_matrix_runners/effect_runner_reactive_splash.h"
#include "rgb_matrix_runners/effect_runner_sin_cos_i.h"

// ------------------------------------------
// -----Begin rgb effect includes macros-----
#define RGB_MATRIX_EFFECT(name)
#define RGB_MATRIX_CUSTOM_EFFECT_IMPLS

#include "rgb_matrix_animations/rgb_matrix_effects.inc"
#ifdef RGB_MATRIX_CUSTOM_KB
#include "rgb_matrix_kb.inc"
#endif
#ifdef RGB_MATRIX_CUSTOM_USER
#include "rgb_matrix_user.inc"
#endif

#undef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#undef RGB_MATRIX_EFFECT
// -----End rgb effect includes macros-------
// ------------------------------------------

#if defined(RGB_DISABLE_AFTER_TIMEOUT) && !defined(RGB_DISABLE_TIMEOUT)
#define RGB_DISABLE_TIMEOUT (RGB_DISABLE_AFTER_TIMEOUT * 1200UL)
#endif

#ifndef RGB_DISABLE_TIMEOUT
#define RGB_DISABLE_TIMEOUT 0
#endif

#if RGB_DISABLE_WHEN_USB_SUSPENDED != 1
#undef RGB_DISABLE_WHEN_USB_SUSPENDED
#endif

#if !defined(RGB_MATRIX_MAXIMUM_BRIGHTNESS) || RGB_MATRIX_MAXIMUM_BRIGHTNESS > UINT8_MAX
#undef RGB_MATRIX_MAXIMUM_BRIGHTNESS
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS UINT8_MAX
#endif

#if !defined(RGB_MATRIX_HUE_STEP)
#define RGB_MATRIX_HUE_STEP 8
#endif

#if !defined(RGB_MATRIX_SAT_STEP)
#define RGB_MATRIX_SAT_STEP 16
#endif

#if !defined(RGB_MATRIX_VAL_STEP)
#define RGB_MATRIX_VAL_STEP 16
#endif

#if !defined(RGB_MATRIX_SPD_STEP)
#define RGB_MATRIX_SPD_STEP 16
#endif

#if !defined(RGB_MATRIX_STARTUP_MODE)
#ifndef DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT
#else
// fallback to solid colors if RGB_MATRIX_CYCLE_LEFT_RIGHT is disabled in userspace
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR
#endif
#endif

#if !defined(RGB_MATRIX_STARTUP_HUE)
#define RGB_MATRIX_STARTUP_HUE 0
#endif

#if !defined(RGB_MATRIX_STARTUP_SAT)
#define RGB_MATRIX_STARTUP_SAT UINT8_MAX
#endif

#if !defined(RGB_MATRIX_STARTUP_VAL)
#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
#endif

#if !defined(RGB_MATRIX_STARTUP_SPD)
#define RGB_MATRIX_STARTUP_SPD UINT8_MAX / 2
#endif

// globals
rgb_config_t rgb_matrix_config; // TODO: would like to prefix this with g_ for global consistancy, do this in another pr
uint32_t g_rgb_timer;
#ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS
uint8_t g_rgb_frame_buffer[MATRIX_ROWS][MATRIX_COLS] = { { 0 } };
#endif // RGB_MATRIX_FRAMEBUFFER_EFFECTS
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
last_hit_t g_last_hit_tracker;
#endif // RGB_MATRIX_KEYREACTIVE_ENABLED

// internals
static bool suspend_state = false;
static uint8_t rgb_last_enable = UINT8_MAX;
static uint8_t rgb_last_effect = UINT8_MAX;
static effect_params_t rgb_effect_params = { 0, LED_FLAG_ALL, false };
static rgb_task_states rgb_task_state = SYNCING;
#if RGB_DISABLE_TIMEOUT > 0
static uint32_t rgb_anykey_timer;
#endif // RGB_DISABLE_TIMEOUT > 0

// double buffers
static uint32_t rgb_timer_buffer;
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
static last_hit_t last_hit_buffer;
#endif // RGB_MATRIX_KEYREACTIVE_ENABLED

// split rgb matrix
#if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_SPLIT)
const uint8_t k_rgb_matrix_split[2] = RGB_MATRIX_SPLIT;
#endif

//注册switch需要的存储区  //need mod
CONFIG_SECTION(rgb_matrix, 6);

void eeconfig_read_rgb_matrix(void)  //need mod
{
    rgb_matrix_config.raw = rgb_matrix.data[0] | (rgb_matrix.data[1] << 8) | (rgb_matrix.data[2] << 16) | (rgb_matrix.data[3] << 24);
    rgb_matrix_config.speed = rgb_matrix.data[4];
    rgb_matrix_config.flags = rgb_matrix.data[5];
}

void eeconfig_update_rgb_matrix(void) {
    //memcpy(rgb_matrix.data, rgb_matrix_config.raw, rgb_matrix.len);
    rgb_matrix.data[0] = (rgb_matrix_config.raw % 0x100);
    rgb_matrix.data[1] = (rgb_matrix_config.raw >> 8);
    rgb_matrix.data[2] = (rgb_matrix_config.raw >> 16);
    rgb_matrix.data[3] = (rgb_matrix_config.raw >> 24);
    rgb_matrix.data[4] = (rgb_matrix_config.raw >> 32);
    rgb_matrix.data[5] = (rgb_matrix_config.raw >> 40);
    storage_write((1 << STORAGE_CONFIG));
}

void eeconfig_update_rgb_matrix_default(void)
{
    rgb_matrix_config.enable = 1;
    rgb_matrix_config.mode = RGB_MATRIX_STARTUP_MODE;
    rgb_matrix_config.hsv = (HSV) { RGB_MATRIX_STARTUP_HUE, RGB_MATRIX_STARTUP_SAT, RGB_MATRIX_STARTUP_VAL };
    rgb_matrix_config.speed = RGB_MATRIX_STARTUP_SPD;
    rgb_matrix_config.flags = LED_FLAG_ALL;
    eeconfig_update_rgb_matrix();
}

void eeconfig_debug_rgb_matrix(void)
{
//do nothing
}

__attribute__((weak)) uint8_t rgb_matrix_map_row_column_to_led_kb(uint8_t row, uint8_t column, uint8_t* led_i) { return 0; }

uint8_t rgb_matrix_map_row_column_to_led(uint8_t row, uint8_t column, uint8_t* led_i)
{
    uint8_t led_count = rgb_matrix_map_row_column_to_led_kb(row, column, led_i);
    uint8_t led_index = g_led_config.matrix_co[row][column];
    if (led_index != NO_LED) {
        led_i[led_count] = led_index;
        led_count++;
    }
    return led_count;
}

void rgb_matrix_update_pwm_buffers(void) { rgb_matrix_driver.flush(); } //发送到ws2812驱动进行设置

void rgb_matrix_set_color(int index, uint8_t red, uint8_t green, uint8_t blue)
{
#if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_SPLIT)
    if (!is_keyboard_left() && index >= k_rgb_matrix_split[0])
        rgb_matrix_driver.set_color(index - k_rgb_matrix_split[0], red, green, blue);
    else if (is_keyboard_left() && index < k_rgb_matrix_split[0])
#endif
        rgb_matrix_driver.set_color(index, red, green, blue);
}

void rgb_matrix_set_color_all(uint8_t red, uint8_t green, uint8_t blue)
{
#if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_SPLIT)
    for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++)
        rgb_matrix_set_color(i, red, green, blue);
#else
    rgb_matrix_driver.set_color_all(red, green, blue);
#endif
}

void process_rgb_matrix(uint8_t row, uint8_t col, bool pressed)
{
#ifdef RGB_MATRIX_SPLIT
    if (!is_keyboard_master())
        return;
#endif
#if RGB_DISABLE_TIMEOUT > 0
    rgb_anykey_timer = 0;
#endif // RGB_DISABLE_TIMEOUT > 0

#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
    uint8_t led[LED_HITS_TO_REMEMBER];
    uint8_t led_count = 0;

#if defined(RGB_MATRIX_KEYRELEASES)
    if (!pressed)
#elif defined(RGB_MATRIX_KEYPRESSES)
    if (pressed)
#endif // defined(RGB_MATRIX_KEYRELEASES)
    {
        led_count = rgb_matrix_map_row_column_to_led(row, col, led);
    }

    if (last_hit_buffer.count + led_count > LED_HITS_TO_REMEMBER) {
        memcpy(&last_hit_buffer.x[0], &last_hit_buffer.x[led_count], LED_HITS_TO_REMEMBER - led_count);
        memcpy(&last_hit_buffer.y[0], &last_hit_buffer.y[led_count], LED_HITS_TO_REMEMBER - led_count);
        memcpy(&last_hit_buffer.tick[0], &last_hit_buffer.tick[led_count], (LED_HITS_TO_REMEMBER - led_count) * 2); // 16 bit
        memcpy(&last_hit_buffer.index[0], &last_hit_buffer.index[led_count], LED_HITS_TO_REMEMBER - led_count);
        last_hit_buffer.count--;
    }

    for (uint8_t i = 0; i < led_count; i++) {
        uint8_t index = last_hit_buffer.count;
        last_hit_buffer.x[index] = g_led_config.point[led[i]].x;
        last_hit_buffer.y[index] = g_led_config.point[led[i]].y;
        last_hit_buffer.index[index] = led[i];
        last_hit_buffer.tick[index] = 0;
        last_hit_buffer.count++;
    }
#endif // RGB_MATRIX_KEYREACTIVE_ENABLED

#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && !defined(DISABLE_RGB_MATRIX_TYPING_HEATMAP)
    if (rgb_matrix_config.mode == RGB_MATRIX_TYPING_HEATMAP) {
        process_rgb_matrix_typing_heatmap(row, col);
    }
#endif // defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && !defined(DISABLE_RGB_MATRIX_TYPING_HEATMAP)
}

void rgb_matrix_test(void)
{
    // Mask out bits 4 and 5
    // Increase the factor to make the test animation slower (and reduce to make it faster)
    uint8_t factor = 10;
    switch ((g_rgb_timer & (0b11 << factor)) >> factor) {
    case 0: {
        rgb_matrix_set_color_all(20, 0, 0);
        break;
    }
    case 1: {
        rgb_matrix_set_color_all(0, 20, 0);
        break;
    }
    case 2: {
        rgb_matrix_set_color_all(0, 0, 20);
        break;
    }
    case 3: {
        rgb_matrix_set_color_all(20, 20, 20);
        break;
    }
    }
}

static bool rgb_matrix_none(effect_params_t* params)
{
    if (!params->init) {
        return false;
    }

    rgb_matrix_set_color_all(0, 0, 0);
    return false;
}

static void rgb_task_timers(void)
{
#if defined(RGB_MATRIX_KEYREACTIVE_ENABLED) || RGB_DISABLE_TIMEOUT > 0
    uint32_t deltaTime = timer_elapsed32(rgb_timer_buffer);
#endif // defined(RGB_MATRIX_KEYREACTIVE_ENABLED) || RGB_DISABLE_TIMEOUT > 0
    rgb_timer_buffer = timer_read32();

    // Update double buffer timers
#if RGB_DISABLE_TIMEOUT > 0
    if (rgb_anykey_timer < UINT32_MAX) {
        if (UINT32_MAX - deltaTime < rgb_anykey_timer) {
            rgb_anykey_timer = UINT32_MAX;
        } else {
            rgb_anykey_timer += deltaTime;
        }
    }
#endif // RGB_DISABLE_TIMEOUT > 0

    // Update double buffer last hit timers
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
    uint8_t count = last_hit_buffer.count;
    for (uint8_t i = 0; i < count; ++i) {
        if (UINT16_MAX - deltaTime < last_hit_buffer.tick[i]) {
            last_hit_buffer.count--;
            continue;
        }
        last_hit_buffer.tick[i] += deltaTime;
    }
#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
}

static void rgb_task_sync(void)
{
    // next task
    if (timer_elapsed32(g_rgb_timer) >= RGB_MATRIX_LED_FLUSH_LIMIT)
        rgb_task_state = STARTING;
}

static void rgb_task_start(void)
{
    // reset iter
    rgb_effect_params.iter = 0;

    // update double buffers
    g_rgb_timer = rgb_timer_buffer;
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
    g_last_hit_tracker = last_hit_buffer;
#endif // RGB_MATRIX_KEYREACTIVE_ENABLED

    // next task
    rgb_task_state = RENDERING;
}

static void rgb_task_render(uint8_t effect)
{
    bool rendering = false;
    rgb_effect_params.init = (effect != rgb_last_effect) || (rgb_matrix_config.enable != rgb_last_enable);
    if (rgb_effect_params.flags != rgb_matrix_config.flags) {
        rgb_effect_params.flags = rgb_matrix_config.flags;
        rgb_matrix_set_color_all(0, 0, 0);
    }

    // each effect can opt to do calculations
    // and/or request PWM buffer updates.
    switch (effect) {
    case RGB_MATRIX_NONE:
        rendering = rgb_matrix_none(&rgb_effect_params);
        break;

// ---------------------------------------------
// -----Begin rgb effect switch case macros-----
#define RGB_MATRIX_EFFECT(name, ...)          \
    case RGB_MATRIX_##name:                   \
        rendering = name(&rgb_effect_params); \
        break;
#include "rgb_matrix_animations/rgb_matrix_effects.inc"
#undef RGB_MATRIX_EFFECT

#if defined(RGB_MATRIX_CUSTOM_KB) || defined(RGB_MATRIX_CUSTOM_USER)
#define RGB_MATRIX_EFFECT(name, ...)          \
    case RGB_MATRIX_CUSTOM_##name:            \
        rendering = name(&rgb_effect_params); \
        break;
#ifdef RGB_MATRIX_CUSTOM_KB
#include "rgb_matrix_kb.inc"
#endif
#ifdef RGB_MATRIX_CUSTOM_USER
#include "rgb_matrix_user.inc"
#endif
#undef RGB_MATRIX_EFFECT
#endif
        // -----End rgb effect switch case macros-------
        // ---------------------------------------------

    // Factory default magic value
    case UINT8_MAX: {
        rgb_matrix_test();
        rgb_task_state = FLUSHING;
    }
        return;
    }

    rgb_effect_params.iter++;

    // next task
    if (!rendering) {
        rgb_task_state = FLUSHING;
        if (!rgb_effect_params.init && effect == RGB_MATRIX_NONE) {
            // We only need to flush once if we are RGB_MATRIX_NONE
            rgb_task_state = SYNCING;
        }
    }
}

static void rgb_task_flush(uint8_t effect)
{
    // update last trackers after the first full render so we can init over several frames
    rgb_last_effect = effect;
    rgb_last_enable = rgb_matrix_config.enable;

    // update pwm buffers
    rgb_matrix_update_pwm_buffers();  //发送到ws2812驱动进行设置

    // next task
    rgb_task_state = SYNCING;
}

void rgb_matrix_task(void)  //need mod
{
    rgb_task_timers();

    // Ideally we would also stop sending zeros to the LED driver PWM buffers
    // while suspended and just do a software shutdown. This is a cheap hack for now.
    bool suspend_backlight = suspend_state ||
#if RGB_DISABLE_TIMEOUT > 0
        (rgb_anykey_timer > (uint32_t)RGB_DISABLE_TIMEOUT) ||
#endif // RGB_DISABLE_TIMEOUT > 0
        false;

    uint8_t effect = suspend_backlight || !rgb_matrix_config.enable ? 0 : rgb_matrix_config.mode;

    switch (rgb_task_state) {
    case STARTING: //初始
        rgb_task_start();
        break;
    case RENDERING: //渲染
        rgb_task_render(effect);
        if (effect) {
            rgb_matrix_indicators();
            rgb_matrix_indicators_advanced(&rgb_effect_params);
        }
        break;
    case FLUSHING: //清空
        rgb_task_flush(effect);
        break;
    case SYNCING: //同步
        rgb_task_sync();
        break;
    }
}

void rgb_matrix_indicators(void)
{
    rgb_matrix_indicators_kb();
    rgb_matrix_indicators_user();
}

__attribute__((weak)) void rgb_matrix_indicators_kb(void) { }

__attribute__((weak)) void rgb_matrix_indicators_user(void) { }

void rgb_matrix_indicators_advanced(effect_params_t* params)
{
    /* special handling is needed for "params->iter", since it's already been incremented.
     * Could move the invocations to rgb_task_render, but then it's missing a few checks
     * and not sure which would be better. Otherwise, this should be called from
     * rgb_task_render, right before the iter++ line.
     */
#if defined(RGB_MATRIX_LED_PROCESS_LIMIT) && RGB_MATRIX_LED_PROCESS_LIMIT > 0 && RGB_MATRIX_LED_PROCESS_LIMIT < DRIVER_LED_TOTAL
    uint8_t min = RGB_MATRIX_LED_PROCESS_LIMIT * (params->iter - 1);
    uint8_t max = min + RGB_MATRIX_LED_PROCESS_LIMIT;
    if (max > DRIVER_LED_TOTAL)
        max = DRIVER_LED_TOTAL;
#else
    uint8_t min = 0;
    uint8_t max = DRIVER_LED_TOTAL;
#endif
    rgb_matrix_indicators_advanced_kb(min, max);
    rgb_matrix_indicators_advanced_user(min, max);
}

__attribute__((weak)) void rgb_matrix_indicators_advanced_kb(uint8_t led_min, uint8_t led_max) { }

__attribute__((weak)) void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) { }

void rgb_matrix_init(void)  //need mod
{
    rgb_matrix_driver.init();  //调用rgb_matrix_driver中init函数，当前ws2812中为空

#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
    g_last_hit_tracker.count = 0;
    for (uint8_t i = 0; i < LED_HITS_TO_REMEMBER; ++i) {
        g_last_hit_tracker.tick[i] = UINT16_MAX;
    }

    last_hit_buffer.count = 0;
    for (uint8_t i = 0; i < LED_HITS_TO_REMEMBER; ++i) {
        last_hit_buffer.tick[i] = UINT16_MAX;
    }
#endif // RGB_MATRIX_KEYREACTIVE_ENABLED

//    if (!eeconfig_is_enabled()) {
//        eeconfig_init();
//        eeconfig_update_rgb_matrix_default();
//    }

    eeconfig_read_rgb_matrix();
    if (!rgb_matrix_config.mode) {
        eeconfig_update_rgb_matrix_default();
    }
//    eeconfig_debug_rgb_matrix(); // display current eeprom values
    ws2812_pwr_init();
    if (rgb_matrix_config.enable) {
        ws2812_pwr_on();
    } else {
        ws2812_pwr_off();
    }
}

void rgb_matrix_set_suspend_state(bool state)
{
#ifdef RGB_DISABLE_WHEN_USB_SUSPENDED
    if (state) {
        rgb_matrix_set_color_all(0, 0, 0); // turn off all LEDs when suspending
    }
    suspend_state = state;
#endif
}

bool rgb_matrix_get_suspend_state(void) { return suspend_state; }

void rgb_matrix_toggle_eeprom_helper(bool write_to_eeprom) //need mod
{
    rgb_matrix_config.enable ^= 1;
    if (rgb_matrix_config.enable) {
        ws2812_pwr_on();
    } else {
        ws2812_pwr_off();
    }
    rgb_task_state = STARTING;
    if (write_to_eeprom) {
        eeconfig_update_rgb_matrix();
    }
}
void rgb_matrix_toggle_noeeprom(void) { rgb_matrix_toggle_eeprom_helper(false); }
void rgb_matrix_toggle(void) { rgb_matrix_toggle_eeprom_helper(true); }

void rgb_matrix_enable(void) //need mod
{
    ws2812_pwr_on();
    rgb_matrix_enable_noeeprom();
    eeconfig_update_rgb_matrix();
}

void rgb_matrix_enable_noeeprom(void) //need mod
{
    ws2812_pwr_on();
    if (!rgb_matrix_config.enable)
        rgb_task_state = STARTING;
    rgb_matrix_config.enable = 1;
}

void rgb_matrix_disable(void) //need mod
{
    ws2812_pwr_off();
    rgb_matrix_disable_noeeprom();
    eeconfig_update_rgb_matrix();
}

void rgb_matrix_disable_noeeprom(void) //need mod
{
    ws2812_pwr_off();
    if (rgb_matrix_config.enable)
        rgb_task_state = STARTING;
    rgb_matrix_config.enable = 0;
}

uint8_t rgb_matrix_is_enabled(void) { return rgb_matrix_config.enable; }

void rgb_matrix_mode_eeprom_helper(uint8_t mode, bool write_to_eeprom)
{
    if (!rgb_matrix_config.enable) {
        return;
    }
    if (mode < 1) {
        rgb_matrix_config.mode = 1;
    } else if (mode >= RGB_MATRIX_EFFECT_MAX) {
        rgb_matrix_config.mode = RGB_MATRIX_EFFECT_MAX - 1;
    } else {
        rgb_matrix_config.mode = mode;
    }
    rgb_task_state = STARTING;
    if (write_to_eeprom) {
        eeconfig_update_rgb_matrix();
    }
}
void rgb_matrix_mode_noeeprom(uint8_t mode) { rgb_matrix_mode_eeprom_helper(mode, false); }
void rgb_matrix_mode(uint8_t mode) { rgb_matrix_mode_eeprom_helper(mode, true); }

uint8_t rgb_matrix_get_mode(void) { return rgb_matrix_config.mode; }

void rgb_matrix_step_helper(bool write_to_eeprom)
{
    uint8_t mode = rgb_matrix_config.mode + 1;
    rgb_matrix_mode_eeprom_helper((mode < RGB_MATRIX_EFFECT_MAX) ? mode : 1, write_to_eeprom);
}
void rgb_matrix_step_noeeprom(void) { rgb_matrix_step_helper(false); }
void rgb_matrix_step(void) { rgb_matrix_step_helper(true); }

void rgb_matrix_step_reverse_helper(bool write_to_eeprom)
{
    uint8_t mode = rgb_matrix_config.mode - 1;
    rgb_matrix_mode_eeprom_helper((mode < 1) ? RGB_MATRIX_EFFECT_MAX - 1 : mode, write_to_eeprom);
}
void rgb_matrix_step_reverse_noeeprom(void) { rgb_matrix_step_reverse_helper(false); }
void rgb_matrix_step_reverse(void) { rgb_matrix_step_reverse_helper(true); }

void rgb_matrix_sethsv_eeprom_helper(uint16_t hue, uint8_t sat, uint8_t val, bool write_to_eeprom)
{
    if (!rgb_matrix_config.enable) {
        return;
    }
    rgb_matrix_config.hsv.h = hue;
    rgb_matrix_config.hsv.s = sat;
    rgb_matrix_config.hsv.v = (val > RGB_MATRIX_MAXIMUM_BRIGHTNESS) ? RGB_MATRIX_MAXIMUM_BRIGHTNESS : val;
    if (write_to_eeprom) {
        eeconfig_update_rgb_matrix();
    }
}
void rgb_matrix_sethsv_noeeprom(uint16_t hue, uint8_t sat, uint8_t val) { rgb_matrix_sethsv_eeprom_helper(hue, sat, val, false); }
void rgb_matrix_sethsv(uint16_t hue, uint8_t sat, uint8_t val) { rgb_matrix_sethsv_eeprom_helper(hue, sat, val, true); }

HSV rgb_matrix_get_hsv(void) { return rgb_matrix_config.hsv; }
uint8_t rgb_matrix_get_hue(void) { return rgb_matrix_config.hsv.h; }
uint8_t rgb_matrix_get_sat(void) { return rgb_matrix_config.hsv.s; }
uint8_t rgb_matrix_get_val(void) { return rgb_matrix_config.hsv.v; }

void rgb_matrix_increase_hue_helper(bool write_to_eeprom) { rgb_matrix_sethsv_eeprom_helper(rgb_matrix_config.hsv.h + RGB_MATRIX_HUE_STEP, rgb_matrix_config.hsv.s, rgb_matrix_config.hsv.v, write_to_eeprom); }
void rgb_matrix_increase_hue_noeeprom(void) { rgb_matrix_increase_hue_helper(false); }
void rgb_matrix_increase_hue(void) { rgb_matrix_increase_hue_helper(true); }

void rgb_matrix_decrease_hue_helper(bool write_to_eeprom) { rgb_matrix_sethsv_eeprom_helper(rgb_matrix_config.hsv.h - RGB_MATRIX_HUE_STEP, rgb_matrix_config.hsv.s, rgb_matrix_config.hsv.v, write_to_eeprom); }
void rgb_matrix_decrease_hue_noeeprom(void) { rgb_matrix_decrease_hue_helper(false); }
void rgb_matrix_decrease_hue(void) { rgb_matrix_decrease_hue_helper(true); }

void rgb_matrix_increase_sat_helper(bool write_to_eeprom) { rgb_matrix_sethsv_eeprom_helper(rgb_matrix_config.hsv.h, qadd8(rgb_matrix_config.hsv.s, RGB_MATRIX_SAT_STEP), rgb_matrix_config.hsv.v, write_to_eeprom); }
void rgb_matrix_increase_sat_noeeprom(void) { rgb_matrix_increase_sat_helper(false); }
void rgb_matrix_increase_sat(void) { rgb_matrix_increase_sat_helper(true); }

void rgb_matrix_decrease_sat_helper(bool write_to_eeprom) { rgb_matrix_sethsv_eeprom_helper(rgb_matrix_config.hsv.h, qsub8(rgb_matrix_config.hsv.s, RGB_MATRIX_SAT_STEP), rgb_matrix_config.hsv.v, write_to_eeprom); }
void rgb_matrix_decrease_sat_noeeprom(void) { rgb_matrix_decrease_sat_helper(false); }
void rgb_matrix_decrease_sat(void) { rgb_matrix_decrease_sat_helper(true); }

void rgb_matrix_increase_val_helper(bool write_to_eeprom) { rgb_matrix_sethsv_eeprom_helper(rgb_matrix_config.hsv.h, rgb_matrix_config.hsv.s, qadd8(rgb_matrix_config.hsv.v, RGB_MATRIX_VAL_STEP), write_to_eeprom); }
void rgb_matrix_increase_val_noeeprom(void) { rgb_matrix_increase_val_helper(false); }
void rgb_matrix_increase_val(void) { rgb_matrix_increase_val_helper(true); }

void rgb_matrix_decrease_val_helper(bool write_to_eeprom) { rgb_matrix_sethsv_eeprom_helper(rgb_matrix_config.hsv.h, rgb_matrix_config.hsv.s, qsub8(rgb_matrix_config.hsv.v, RGB_MATRIX_VAL_STEP), write_to_eeprom); }
void rgb_matrix_decrease_val_noeeprom(void) { rgb_matrix_decrease_val_helper(false); }
void rgb_matrix_decrease_val(void) { rgb_matrix_decrease_val_helper(true); }

void rgb_matrix_set_speed_eeprom_helper(uint8_t speed, bool write_to_eeprom)
{
    rgb_matrix_config.speed = speed;
    if (write_to_eeprom) {
        eeconfig_update_rgb_matrix();
    }
}
void rgb_matrix_set_speed_noeeprom(uint8_t speed) { rgb_matrix_set_speed_eeprom_helper(speed, false); }
void rgb_matrix_set_speed(uint8_t speed) { rgb_matrix_set_speed_eeprom_helper(speed, true); }

uint8_t rgb_matrix_get_speed(void) { return rgb_matrix_config.speed; }

void rgb_matrix_increase_speed_helper(bool write_to_eeprom) { rgb_matrix_set_speed_eeprom_helper(qadd8(rgb_matrix_config.speed, RGB_MATRIX_SPD_STEP), write_to_eeprom); }
void rgb_matrix_increase_speed_noeeprom(void) { rgb_matrix_increase_speed_helper(false); }
void rgb_matrix_increase_speed(void) { rgb_matrix_increase_speed_helper(true); }

void rgb_matrix_decrease_speed_helper(bool write_to_eeprom) { rgb_matrix_set_speed_eeprom_helper(qsub8(rgb_matrix_config.speed, RGB_MATRIX_SPD_STEP), write_to_eeprom); }
void rgb_matrix_decrease_speed_noeeprom(void) { rgb_matrix_decrease_speed_helper(false); }
void rgb_matrix_decrease_speed(void) { rgb_matrix_decrease_speed_helper(true); }

led_flags_t rgb_matrix_get_flags(void) { return rgb_matrix_config.flags; }

void rgb_matrix_set_flags(led_flags_t flags) { rgb_matrix_config.flags = flags; }

//休眠关机时调用关闭RGB
void rgb_matrix_sleep_prepare(void)  //need mod
{
    // 禁用RGB MATRIX
    rgb_matrix_disable_noeeprom();
    wait_ms(1);
    ws2812_pwr_deinit();
}

static void status_rgb_matrix_evt_handler(enum user_event event, void* arg) //need mod
{
    uint8_t arg2 = (uint32_t)arg;
    switch (event) {
    case USER_EVT_STAGE:
        switch (arg2) {
        case KBD_STATE_SLEEP: // 准备休眠
            rgb_matrix_sleep_prepare();
            break;
        default:
            break;
        }
        break;
    default:
        break;
    }
}

EVENT_HANDLER(status_rgb_matrix_evt_handler);  //need mod
